Christina Cappelli


I'm a creative technologist and designer working at the intersection of art, science, and emerging technologies. I create immersive experiences—through interactive installations, generative design, and bioart—that invite audiences to engage with the unseen and reimagine how they perceive the world around them.


Technology
The Void 
Liminal Lens
All in One


&

Creative 
Exoplanets
Tessé

Production
Getty PST
Pareva





 





Exoplanets


Year: 2024–2025
Role: Reasearch & Generative Design
Medium: Generative AI, Digital Manipulation, Speculative Design
Teams: Berggruen Institute, Public/Official, Two-Eyed People
Exhibition: Developed internally for the Proxima Kósmos initiative

Learn more: Future Humans x Proxima Kósmos

Overview
This project explores how we imagine and visualize extraterrestrial environments, living at the edge of speculation and scientific plausibility. These terrains offer a visually dynamic approach to science communication—designed to be interactive when deployed on a digital platform. The result is a series of exoplanetary worlds that push the boundaries of scientific visualization and explore the potential for life beyond Earth.

Challenge / Question
How can visual storytelling bridge the gap between the known and the unknown—making the strange feel familiar, and the familiar strange—while remaining grounded in scientific research? This question drives the design approach, using visual parallels to connect Earth-based phenomena with speculative extraterrestrial worlds.


Nekrósterra Shore
Ákroterra Caves

Creative Solution
Using detailed briefings and research from scientists and their teams, I explored exoplanetary conditions—such as atmosphere, gravity, light, and scale—as creative constraints. Through this deep research, I used visual parallels to connect Earth-based phenomena with speculative extraterrestrial worlds. Could lichen grow tall as trees on cool, misty planets untouched by pollution? Would petrified wood emerge like crystal formations from worlds buried in volcanic ash? These questions shaped the visual language of each imagined terrain, grounding speculation in scientific insight.

Execution
Using generative AI models combined with Adobe Photoshop, I created speculative planetary terrains through a process of iterative refinement. Each visual was informed by astrobiological data and designed by layering textures, scaling terrain features, and manipulating color and light to simulate alien atmospheres. This approach balanced scientific plausibility with surreal abstraction, allowing the imagined ecosystems to feel  credible and visually otherworldly.



Nousterra Terrain Concept
Apónoristerra Mangroves

Ákroterra: A rare break in the clouds


Pagosterra: Through the ice

















CV

   

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